The Yamato-Picard Maneuver

Via /m/

The Picard Maneuver or Short Range Warp

The Picard Maneuver is a famous tactic used by Starfleet Captain Jean-Luc Picard to surprise and destroy an enemy starship.

The Picard Maneuver involves warping from one location to another, within the enemy’s visual range, then firing all weapons in an alpha strike. The quick warp jump enables the attacker to outrun light from it’s starting position to a closer position; light from the original position is still arriving at the target when the attacker reaches its new location, creating the illusion of the attacker being in two places at once. The target’s weapon systems — presumably relying upon lightspeed sensors — remain locked on the attacker’s original position, and the humanoid crew of the target can’t respond quickly enough to redirect fire to the attacker’s new location.

Unless the target knows in advance what is happening, it will probably waste its weapons fire on the image of the ship rather than true ship. If the attacker’s alpha strike is sufficiently powerful, it can quickly overwhelm the target’s shields, possibly destroying the ship.

Space Battleship Yamato 2 ~ Ep23

Use short range warp to enter point-blank range of Desler’s ship so that we can initiate hand-to-hand combat.

One comment on “The Yamato-Picard Maneuver”

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